Definition of Terms: H = Height of rendered tile dH = Height of rendered tile after tilt L = Horizontal length of rendered tile R = Ratio of full height vs tilted height Tr = Theta rotation = Angle of rotation Tt = Theta tilt = Angle of tilt X = Number of horizontal pixels in original tile Y = Number of vertical pixels in original tile Orx = X Offset of tile to the right Ory = Y Offset of tile to the right Odx = X Offset of tile below Ody = Y Offset of tile below Formulas: dH = R * H R = Cos(Tt) H = Y*sin(90-Tr) + X*sin(Tr) dH = Cos(Tt) * (Y*sin(90-Tr) + X*sin(Tr)) L = X*cos(Tr) + Y*cos(90-Tr) Orx = X*cos(Tr) Ory = Y*sin(Tr) Odx = X*sin(Tr) Ody = Y*cos(Tr) Proofs would require me drawing pictures in Paint. I will do so on request.